Tool: Message Reader
Tool: Message Reader
Here is a little tool that is able to load a savegame file,
collect the ingame messages of your gameturn and displays them
in a listview.
Installation:
Simply extract the content of the zipfile
in a folder of your choice.
(a good place is your \EDBTR install dir\DAT\SAVE folder)
Important:
This tool was written with Visual Basic, so you need to have
microsofts dotnet 3.5 installed on your computer.
Perhaps this little tool is somehow helpful for some of you.
Regards,
Creeper
collect the ingame messages of your gameturn and displays them
in a listview.
Installation:
Simply extract the content of the zipfile
in a folder of your choice.
(a good place is your \EDBTR install dir\DAT\SAVE folder)
Important:
This tool was written with Visual Basic, so you need to have
microsofts dotnet 3.5 installed on your computer.
Perhaps this little tool is somehow helpful for some of you.
Regards,
Creeper
- Attachments
-
- MessReader.jpg (420.93 KiB) Viewed 679 times
RE: Tool: Message Reader
Creeper, your tool works very well with BOB save and also with BTR from Avalanche campaign. Thanks for you effort!
Is possible add action report of missions and campaign summary?
Thanks!!
Is possible add action report of missions and campaign summary?
Thanks!!
RE: Tool: Message Reader
ORIGINAL: mikkey
Is possible add action report of missions and campaign summary?
Thanks!!
Sure, that's possible. Good idea, mikkey.
RE: Tool: Message Reader
I have tried it and it works fantastic. There is no need to watch the replay anymore, unless you want to.
Would be great if mission reports and summary could be added.
Excellent if you write an AAR.
Would be great if mission reports and summary could be added.
Excellent if you write an AAR.
Appear at places to which he must hasten; move swiftly where he does not expect you.
Sun Tzu
Sun Tzu
RE: Tool: Message Reader
I'm glad my tool is useful for you, kaleun.
Thank you for inspiring me to recode this old thing...
Also a big thank to you,mikkey, for your good ideas.
I really appreciate it.
Here a preview pic of the new "feature" I'm currently working on.
Too bad, some values are not stored directly in the savegame file (e.g. terror bombing points).
These values were calculated in the game engine. So I must do exact the same calculations
like the game engine do to display them correctly.
But this should be not a big deal.
Thank you for inspiring me to recode this old thing...
Also a big thank to you,mikkey, for your good ideas.
I really appreciate it.
Here a preview pic of the new "feature" I'm currently working on.
Too bad, some values are not stored directly in the savegame file (e.g. terror bombing points).
These values were calculated in the game engine. So I must do exact the same calculations
like the game engine do to display them correctly.
But this should be not a big deal.
- Attachments
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- MessReader2.jpg (272.83 KiB) Viewed 659 times
RE: Tool: Message Reader
Nice progress, as always, thanks.
RE: Tool: Message Reader
Here is an updated version, now with the Campaign Summary Tab.
nb, currently you should only load "finished" savegame files (the gameturn, respectively
the day must be over / completed) to avoid some wrong displayed values.
I fix this issue in the next update.
Have fun,
Creeper
nb, currently you should only load "finished" savegame files (the gameturn, respectively
the day must be over / completed) to avoid some wrong displayed values.
I fix this issue in the next update.
Have fun,
Creeper
- Attachments
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- EDBTR_Mess..er_v1.01.zip
- (475.93 KiB) Downloaded 73 times
RE: Tool: Message Reader
NICE WORK!!!
Thank you A LOT!
Thank you A LOT!
RE: Tool: Message Reader
nice, thanks Creeper
RE: Tool: Message Reader
ORIGINAL: npsergio
NICE WORK!!!
Thank you A LOT!
ORIGINAL: mikkey
nice, thanks Creeper
You're welcome!
....
Before I post my updated version 1.02 with the Action Report Tab,
I like to know your opinion to the following problem...
The original EDBTR Action Report is (in my opinion) somehow unusable, because of the "fog of war".
The below Action Report shows 136 allied bomber losses in raid 5 (arrow)
But on the right Campaign Information screen the total allied aircraft losses are 24 !
There it is without fog of war !! Strange, isn't it?
So, what do you think? Should my Action Report shows the fake aircraft losses like the original,
or do you want that it shows the "real" losses? ( as you can see on the lower left pic).
Or, for PBEM games the fake losses and for single player the real losses?
- Attachments
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- Losses.jpg (276.58 KiB) Viewed 659 times
RE: Tool: Message Reader
IMO your report can show the real plane losses, because you can see the Campaign screen or the losses screen and you get the real info.
The problem, IMO, is in the bombing damage. I'm not sure, but I think that the defender and the attacker don't get the same info about bombing damage, so that the attacker have to send recons to know the real damage...
I think that, if it's possible, the report should show the bombing damage data from the Action Report.
Other idea, if it's feasible, is that your report don't show the defender's AF name. That could be great!
The problem, IMO, is in the bombing damage. I'm not sure, but I think that the defender and the attacker don't get the same info about bombing damage, so that the attacker have to send recons to know the real damage...
I think that, if it's possible, the report should show the bombing damage data from the Action Report.
Other idea, if it's feasible, is that your report don't show the defender's AF name. That could be great!
RE: Tool: Message Reader
I have understood now your question... LOL
I like to look at the action report just for fun! It have a lot of info. Even the "unreal" enemy losses give a lot of info IMO. I like to think that very high numbers shows long and fierce dogfights... And you can get the real numbers from other sources.
Great job anyway!
I like to look at the action report just for fun! It have a lot of info. Even the "unreal" enemy losses give a lot of info IMO. I like to think that very high numbers shows long and fierce dogfights... And you can get the real numbers from other sources.
Great job anyway!
RE: Tool: Message Reader
This is a difficult question. Fog of war is great (especially with regard to the enemy losses). For me is better show results with FOW, but might be useful to add the option of showing results with FOW or without FOW, at least for single player.
RE: Tool: Message Reader
Thanks for telling me your opinions.
I began to think that it is no good idea to "correct" the original
action report values. The fog of war is WAD and so there is no need to alter it.
btw, here is a screenshot that shows the next feature of my message reader.
A BIG thanks to Mikkey, who showed me how to realize this! [&o]
I began to think that it is no good idea to "correct" the original
action report values. The fog of war is WAD and so there is no need to alter it.
btw, here is a screenshot that shows the next feature of my message reader.
A BIG thanks to Mikkey, who showed me how to realize this! [&o]
- Attachments
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- MessageReaderV1.03.jpg (346.41 KiB) Viewed 662 times
RE: Tool: Message Reader
Updated to V1.03
Now with Action Report, sortable messages and map view.
In a PBEM-game you could only view the Action Report after day is over to avoid cheating.
The file is too large for an attachment, so I uploaded it to rapidshare.
If somebody got problems with downloading, please send me an email.
Have fun with this tool!
Tested on Win7 x64
Now with Action Report, sortable messages and map view.
In a PBEM-game you could only view the Action Report after day is over to avoid cheating.
The file is too large for an attachment, so I uploaded it to rapidshare.
If somebody got problems with downloading, please send me an email.
Have fun with this tool!
Tested on Win7 x64
RE: Tool: Message Reader
I have tried it today and...
Wow!! A really nice work!!
Thanks for sharing it!
Wow!! A really nice work!!
Thanks for sharing it!
RE: Tool: Message Reader
thanks, npsergio. I'm glad you like it.[:)]
An updated version (1.04) is ready. Now with air losses and air replacements info of the turn;
fully sortable of course. [;)]
Kind regards,
Creeper
An updated version (1.04) is ready. Now with air losses and air replacements info of the turn;
fully sortable of course. [;)]
Kind regards,
Creeper
- Attachments
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- Airreplacements.jpg (302.74 KiB) Viewed 663 times