[Bug]Blow location is unlimited

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anonymous1
Posts: 33
Joined: Thu Dec 08, 2011 2:21 pm

[Bug]Blow location is unlimited

Post by anonymous1 »

The blow location button is not disabled if you continue click on it.
It will not turn to grey until you select another unit or hex.
The AP limit takes effect only after the selected unit/hex is changed.

So, you can easily destroy a location when withdraw, or destroy a structure that is not need.

I don't think this is a serious problem, but i still wish the fix could be included in the next patch after Case Blue is released.
[:D]


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Vic
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Joined: Mon May 17, 2004 2:17 pm
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RE: [Bug]Blow location is unlimited

Post by Vic »

thanks for reporting this. Will inspect this as well!

best,
Vic
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
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Vic
Posts: 9282
Joined: Mon May 17, 2004 2:17 pm
Contact:

RE: [Bug]Blow location is unlimited

Post by Vic »

I am working on v2.11.
But actually i could not repeat this report.

What version did you have this bug with?
And could you give exact steps?

thanks,
Vic
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
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nicodede62
Posts: 194
Joined: Fri Jan 04, 2008 2:22 pm
Location: France

RE: [Bug]Blow location is unlimited

Post by nicodede62 »

ORIGINAL: Vic
What version did you have this bug with?
And could you give exact steps?

thanks,
Vic

It's the same mistake I had some time ago:
tm.asp?m=2895129
Consultez la fin de ce message pour plus de détails sur l'appel du débogage
juste-à-temps (JIT) à la place de cette boîte de dialogue.

************** Texte de l'exception **************
System.IndexOutOfRangeException: L'index se trouve en dehors des limites du tableau.
à WindowsApplication1.ProcessingClass.BlowLocation(Int32 unr, Int32 x, Int32 y, Int32 map)
à WindowsApplication1.OrderWindowClass.HandleMouseClick(Int32 x, Int32 y, Int32 b)
à WindowsApplication1.PlayScreenClass.HandleMouseClick(Int32 x, Int32 y, Int32 b)
à WindowsApplication1.Form1.Form1_Mousedown(Object sender, MouseEventArgs e)
à System.Windows.Forms.Control.OnMouseDown(MouseEventArgs e)
à System.Windows.Forms.Control.WmMouseDown(Message& m, MouseButtons button, Int32 clicks)
à System.Windows.Forms.Control.WndProc(Message& m)
à System.Windows.Forms.ScrollableControl.WndProc(Message& m)
à System.Windows.Forms.ContainerControl.WndProc(Message& m)
à System.Windows.Forms.Form.WndProc(Message& m)
à WindowsApplication1.ImmoveableForm.WndProc(Message& m)
à System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
à System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
à System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Assemblys chargés **************
mscorlib
Version de l'assembly : 2.0.0.0
Version Win32 : 2.0.50727.3625 (GDR.050727-3600)
CodeBase : file:///c:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
WindowsApplication1
Version de l'assembly : 1.0.4350.21294
Version Win32 : 1.0.4350.21294
CodeBase : file:///C:/Matrix%20Games/Advanced%20Tactics%20Gold/AdvancedTacticsGold.exe
----------------------------------------
System.Windows.Forms
Version de l'assembly : 2.0.0.0
Version Win32 : 2.0.50727.3623 (GDR.050727-3600)
CodeBase : file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Version de l'assembly : 2.0.0.0
Version Win32 : 2.0.50727.3624 (GDR.050727-3600)
CodeBase : file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Version de l'assembly : 2.0.0.0
Version Win32 : 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase : file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Microsoft.VisualBasic
Version de l'assembly : 8.0.0.0
Version Win32 : 8.0.50727.3053 (netfxsp.050727-3000)
CodeBase : file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System.Configuration
Version de l'assembly : 2.0.0.0
Version Win32 : 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase : file:///C:/WINDOWS/assembly/GAC_MSIL/System.Configuration/2.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Version de l'assembly : 2.0.0.0
Version Win32 : 2.0.50727.3082 (QFE.050727-3000)
CodeBase : file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
Microsoft.VisualBasic.resources
Version de l'assembly : 8.0.0.0
Version Win32 : 8.0.50727.3053 (netfxsp.050727-3000)
CodeBase : file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic.resources/8.0.0.0_fr_b03f5f7f11d50a3a/Microsoft.VisualBasic.resources.dll
----------------------------------------
mscorlib.resources
Version de l'assembly : 2.0.0.0
Version Win32 : 2.0.50727.3625 (GDR.050727-3600)
CodeBase : file:///c:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
ICSharpCode.SharpZipLib
Version de l'assembly : 0.84.0.0
Version Win32 : 0.84.0.0
CodeBase : file:///C:/Matrix%20Games/Advanced%20Tactics%20Gold/ICSharpCode.SharpZipLib.DLL
----------------------------------------
irrKlang.NET
Version de l'assembly : 1.3.0.0
Version Win32 : 1, 1, 0, 0
CodeBase : file:///C:/Matrix%20Games/Advanced%20Tactics%20Gold/irrKlang.NET.DLL
----------------------------------------
System.Windows.Forms.resources
Version de l'assembly : 2.0.0.0
Version Win32 : 2.0.50727.3053 (netfxsp.050727-3000)
CodeBase : file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms.resources/2.0.0.0_fr_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------

************** Débogage JIT **************
Pour activer le débogage juste-à-temps (JIT), le fichier de configuration pour cette
application ou cet ordinateur (machine.config) doit avoir la valeur
jitDebugging définie dans la section system.windows.forms.
L'application doit également être compilée avec le débogage
activé.

Par exemple :

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

Lorsque le débogage juste-à-temps est activé, les exceptions non gérées
seront envoyées au débogueur JIT inscrit sur l'ordinateur
plutôt que d'être gérées par cette boîte de dialogue.

I have recreated this error today with my mod and it is still present.
V2.10b

Image
ORIGINAL: Vic
I am working on v2.11.

Very good news [:)].
- Pour l'Empereur -
Image
anonymous1
Posts: 33
Joined: Thu Dec 08, 2011 2:21 pm

RE: [Bug]Blow location is unlimited

Post by anonymous1 »

ORIGINAL: Vic

I am working on v2.11.
But actually i could not repeat this report.

What version did you have this bug with?
And could you give exact steps?

thanks,
Vic
Thanks, it has been fixed in 2.11beta.
Although i found it with 2.10b.
[>:]
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