Unit data guidelines

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JMass
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Joined: Sat Jun 03, 2006 4:45 pm
Location: Italy

Unit data guidelines

Post by JMass »

I am very busy so I don't know when I shall be able to end this task so I prefer to upload it now as wip.

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"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian

My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
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PirateJock
Posts: 467
Joined: Thu Sep 14, 2006 8:59 pm
Location: North West, UK

RE: Unit data guidelines

Post by PirateJock »

Hi JMass

Thanks for the information and taking the time to do this [:)]

I'll find some time to have a look through this and give comments.

Should be very useful to provide data for standard units, which can be adjusted as necessary. One possible way could by tying it in with the unit's Quality value. For example, if a unit has a Quality value of 5 it uses the standard data; Quality less than 5 then reduce data; Quality more than 5 then increase data values by set amount.

Cheers
Combat Command Matrix Edition Company, The Forgotten Few
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warlord1963
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Joined: Thu Mar 25, 2010 9:51 pm

RE: Unit data guidelines

Post by warlord1963 »

JMass,
Thanks for taking the time to come up with these numbers!
Mark
gabeeg
Posts: 292
Joined: Wed Nov 18, 2009 9:20 pm

RE: Unit data guidelines

Post by gabeeg »

Thanks JMass!
Kind Regards,

Harry
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