[Agent] WW1 Counter Mod (WIP)

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Magpius
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[Agent] WW1 Counter Mod (WIP)

Post by Magpius »

I always had a long term goal of making a Gallipoli Mod.



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gwgardner
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RE: [Agent] WW1 Counter Mod (WIP)

Post by gwgardner »

Very nnice. Is this for a Great War scenario that you envision?

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Magpius
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Counter Sheet Ver. 1.0

Post by Magpius »

Version 1.
todo
scale planes [x]
update naval
find a nastier looking tank

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units basically ready.
now for the terrain
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Magpius
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RE: Counter Sheet Ver. 1.0

Post by Magpius »

@GW
[8|]
+amphib assault gallipoli peninsula
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Magpius
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RE: Counter Sheet Ver. 1.0

Post by Magpius »

I'm replacing paratroops with machine gun units for a more whithering defensive unit.
Strat. Bombers to blimps for greater recon and limited bombing capability.
Really a matter of tweaking the various supporting files for movement reductions and unit characteristics.
then when the editor is ready.... maps.
Will also create a terrain hex to represent bombed terrain. Probably make rough/ broken ground worse and add an eyecandy for trenches.
will modify rail graphic to look like road.
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doomtrader
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RE: Counter Sheet Ver. 1.0

Post by doomtrader »

This looks awesome
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Rasputitsa
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RE: Counter Sheet Ver. 1.0

Post by Rasputitsa »

find a nastier looking tank

You mean you want a box with attitude. [:)]
"In politics stupidity is not a handicap" - Napoleon

“A people which is able to say everything becomes able to do everything” - Napoleon

“Among those who dislike oppression are many who like to oppress" - Napoleon
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Rasputitsa
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RE: Counter Sheet Ver. 1.0

Post by Rasputitsa »

update naval

Is there an image that looks more like a CA, rather than a DD.[:)]
"In politics stupidity is not a handicap" - Napoleon

“A people which is able to say everything becomes able to do everything” - Napoleon

“Among those who dislike oppression are many who like to oppress" - Napoleon
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Rasputitsa
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RE: Counter Sheet Ver. 1.0

Post by Rasputitsa »

ORIGINAL: Agent S
will modify rail graphic to look like road.

Is not rail even more appropriate for WW1, than it is in ToF WW2 [&:]

The German mobilisation plan based on rail timetables, etc..[:)]
"In politics stupidity is not a handicap" - Napoleon

“A people which is able to say everything becomes able to do everything” - Napoleon

“Among those who dislike oppression are many who like to oppress" - Napoleon
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Magpius
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RE: Counter Sheet Ver. 1.0

Post by Magpius »

True.
Although my 1st goal is gallipoli.
Hence roads not ral.
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doomtrader
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RE: Counter Sheet Ver. 1.0

Post by doomtrader »

Agent,
Are you planning to start a separate Gallipoli thread?
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Magpius
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RE: Counter Sheet Ver. 1.0

Post by Magpius »

Units almost done
Trenches and road done
Editor to go.
Not sure it deserves a separate thread yet. It's all still W.i.p
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doomtrader
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RE: Counter Sheet Ver. 1.0

Post by doomtrader »

Surely it deserves.
TheGrayMouser
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RE: Counter Sheet Ver. 1.0

Post by TheGrayMouser »

Great stuff, hope you can get the editor working soon[;)]
 
Im basically having the same problems you are, except Im using XP.  I think I will try my luck at saving to the desktop or reinstalling the editor to a differnt path as suggested by another poster,  cheers!
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Magpius
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RE: Counter Sheet Ver. 1.0

Post by Magpius »

Map is now underway, but it is a quirky program
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doomtrader
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RE: Counter Sheet Ver. 1.0

Post by doomtrader »

We should have new version of the editor released today
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Magpius
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RE: Counter Sheet Ver. 1.0

Post by Magpius »

will update ships.
feel free to contribute suitable pics...
...still waiting for editor update.
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Magpius
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RE: Counter Sheet Ver. 1.0

Post by Magpius »

File set as requested.
Ships updated.
Carrier has become generic fleet counter.
example set posted below.
zip file attached here
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Magpius
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RE: Counter Sheet Ver. 1.0

Post by Magpius »

example

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NB: landing craft may need a tweak.
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Magpius
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another map [WIP]

Post by Magpius »

also starting on...
an A.H. flavoured map.

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