A.A.R. @ Slitherine

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Obsolete
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A.A.R. @ Slitherine

Post by Obsolete »

I did do an AAR which is posted in the Slitherine threads for those who want to look more at details.

http://www.slitherine.com/forum/viewtopic.php?t=24677
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King-Tigers don't let Tiger-I's get over-run.
ccsdc83
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RE: A.A.R. @ Slitherine

Post by ccsdc83 »

Very nice detailed AAR thanks for posting it up and giving us an idea on how things are moving along.

Those nebels were some serious prestige though...they are only 300 in PGF.

Can you comment on the sounds each unit makes so far? I can't wait to hear those if they are good.
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Obsolete
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RE: A.A.R. @ Slitherine

Post by Obsolete »

The price of them SHOULD be cheaper in the official version. Unless that ends up being changed AGAIN.

Some sounds are still being tweaked, so I'll avoid commenting on that issue for now.
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ijontichy
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RE: A.A.R. @ Slitherine

Post by ijontichy »

The icon with the two turrets and the number 4 next to it, what does that mean? See this image:

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I know what most of those symbols mean, having played PG, but could you explain them all here anyway?
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Obsolete
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RE: A.A.R. @ Slitherine

Post by Obsolete »

Hmm, you had me confused for a bit. There are no turrets. I think you mean RADIOS, at least they look like radios to me. That's just an icon to represent initiative.
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TR
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RE: A.A.R. @ Slitherine

Post by TR »

Very nice. But wouldn't it be better to have the names of the towns/villages/cities?
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ijontichy
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RE: A.A.R. @ Slitherine

Post by ijontichy »

ORIGINAL: Obsolete

Hmm, you had me confused for a bit. There are no turrets. I think you mean RADIOS, at least they look like radios to me. That's just an icon to represent initiative.

Oh right, radios. Thanks. Well they look like turrets anyway. [:)]

OK, so just for the Soft table, going column by column we have the following values: Prestige, Health, Fuel, Ammo, Movement, Spotting, Range, Initiative, Infantry Attack, Armoured Attack, Air Attack, Naval Attack, Armoured Defence, Air Defence, Infantry Defence. And Soft/Hard, is that Unmounted/Mounted? Or something else?
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Obsolete
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RE: A.A.R. @ Slitherine

Post by Obsolete »

Infantry Defense doesn't quite make sense. Actually it's for Close combat, so it's terrain dependent.

You also forgot to mention the Range value.

Hard & Soft are TARGET TYPES, each unit can only be one or the other, with Tanks obviously being HARD.
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ijontichy
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RE: A.A.R. @ Slitherine

Post by ijontichy »

Thanks.
mgaffn1
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RE: A.A.R. @ Slitherine

Post by mgaffn1 »

excellent AAR.
to heck with crappy summer movies. I know where my time & money is going...
Mike
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RE: A.A.R. @ Slitherine

Post by Greatdrs »

Defense Corps was not clear. In fact, for close combat, so it is a dependent field. Tera Account
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